Logo Kevin's Public Notes

Overrated / Underrated Options

Overrated#

  • wavedash down as movement option
    • it's slow and doesn't really accomplish much. I think it's better to just keep dash dancing. Or you can fullhop somewhere.
  • jab against grabby characters like marth/doc/dk/peach/sheik
    • It can be used sparingly when spaced. But pretty often these chars are holding down + holding shield + mashing a to grab. So jab will get you grabbed even when they are at high percent.
  • lasering when you are losing
    • if it's so good, why weren't you doing it when it was even? Maybe to get them up from 0 percent but beyond that, 😱.
  • Run up raw upsmash
    • Try run up grab instead.
  • Standing in the very outer corner of the stage
    • A lot of chars won't want to push all the way into the corner to get you.
    • You can get out by jump to the plat or by jump to ledge ledgedash
    • Or you can crouch

Underrated#

  • On battlefield / yoshis / dreamland double jumping to the side plat from ledge instead of wavedashing.
    • You can just land and shield. Or you can horiz waveland (easiest on battlefield).
    • You can also do laser land if you want.
  • Intentional normal ledge getup
    • hey, it's better than tournament winner over and over
  • Getup attack rather than roll to occupy ledge when under 100%. Attack holds ledge longer (but you might get clipped by your opponent's recovery more often).
  • Dashing back out of almost everything you do
    • I spam this and get a lot of mileage off of it. It's a great default for fox.
  • Run off instant side b to ledge
    • It grabs ledge really fast and you can commit to it so late that it doesn't even look like you're grabbing ledge.
    • I like to fwd/back throw offstage into instant runoff side b to ledge.
    • If you do the side b close enough to ledge it's really fast because you don't do the side b launch. (Note that falco always has to do the side b launch, but fox doesn't).
  • Short hop double laser
    • Laser in general is underutilized but I think sh double laser is great. You can hold shield while doing it to avoid grounded laser.
  • Recovering with super high side b to top platform.
    • You'll probably get your jump back at least. Good against marth.
  • Crouch cancel techchase on missed tech when under 90 percent ish
    • really good to practice this into grab or upsmash at kill percent. It looks really pro to do, but really I do it because it's the easiest way to cover getup attack.
    • I like it more than shield because it'll even turn you around to face your opponent when hit.
    • You'll also want to learn dashback out of crouch to cover them rolling sometimes. But even if you can't do it crouch can still be great.